Ningbo University of Nottingham Wonder Lab Brings VR into Teaching Classroom

In a unique and interactive learning environment, group discussions are now being enhanced with real-time "barrage" features. Students can draw directly on large screens to visualize their design ideas more effectively. By wearing VR (virtual reality) headsets, they can even take a virtual space journey. On November 22, the WonderLab at the University of Nottingham Ningbo in China officially opened its doors, revealing an exciting new space for exploration and innovation. Located on the third floor of the University Library, the exploration space spans approximately 150 square meters. It is equipped with cutting-edge technology such as multi-screen interactive devices, multi-touch desks, and VR equipment—all integrated into the teaching process. The goal is to move away from traditional classroom setups and create a student-centered learning experience that fosters creativity and active participation through the use of modern tools. In the multi-screen interactive area, there's no traditional podium. Instead, teachers move freely around the room, engaging with students who can either work in groups or listen as a class. Each group has its own multimedia screen at the table, allowing students to connect their personal devices and collaborate on projects. They can simultaneously edit documents, input their thoughts, and view others' contributions in real time—similar to the live comment feature on video platforms. Clayton Austin, the head of the exploration space, explained, “With multi-screen interactive teaching, students no longer need to pass around a single document. Everyone has access to the same information in real time, which makes collaboration and discussion more efficient.” The multi-touch desktop is a 54-inch screen that allows students to display 3D models, architectural designs, and diagrams. With just a touch, they can zoom, drag, and flip through content, making it easier to visualize and modify designs together. This collaborative approach not only enhances the presentation of ideas but also makes classroom discussions more dynamic and engaging. VR technology is also a key component of the lab. Clayton Austin shared, “VR is being used in various teaching scenarios. It helps students experience things that are hard to see or demonstrate in real life, like explosions, atomic reactions, molecular structures, or even a trip to Mars. This makes abstract concepts much more tangible and immersive.” Currently, the Business School and the Department of Chemical Engineering at the University of Nottingham Ningbo are already using the space for lessons. Looking ahead, the lab plans to partner with other departments, including industrial design and aerospace, to develop new teaching methods that leverage this advanced technology. Students will also have the opportunity to book the lab for research and project development. Additionally, the lab aims to introduce VR production courses, where students will learn how to create their own virtual environments. “We hope to bring more innovative technologies into the classroom and give students hands-on experience with the latest tools,” said Clayton Austin.

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